We’ve seen multiple leaks in the past indicating that AMD’s hardware will once again power the next-generation of gaming consoles, with most of them focusing on Microsoft’s Scarlett project. We already know that Scarlett consists of multiple consoles, one for streaming (Maverick), one for folks who are satisfied with gaming at 1080p (Lockhart) and lastly, Anaconda which is expected to pack a serious punch. All these consoles will reportedly feature custom AMD Zen2 CPUs and Navi GPUs, both based on the 7nm node.

This new leak (via a devkit on Reddit) aligns with the previous ones, however only the Anaconda variant has been mentioned. As per this info, the Xbox Anaconda will feature a custom octa-core AMD Zen2 CPU with SMT (Simultaneous multithreading) clocked at 3.2GHz and a Navi GPU running at approximately 1500MHz.

Xbox Anaconda

The shader count for the custom Navi part hasn’t been mention, but I’d expect somewhere between 40-45CUs which translates into approximately 3000 streaming processors. Thanks to the newer, more efficient 7nm mode and other architectural improvements over Polaris, this should put the Xbox Anaconda’s graphics processing capabilities roughly on par with the Radeon Vega 64, hot on the heels of NVIDIA’s GeForce RTX 2070. Although both Sony and Microsoft are promising 4K gaming with their next-gen consoles, I believe it won’t be as simple as that. Yes, you can expect 30 or 40FPS tops @ 4K with the PC equivalent of ultra graphics setting, but not 60.


Sony PlayStation 5 Will Use AMD Zen2 CPU and Navi GPU; Ray Tracing and 8K Support Confirmed

I believe the next-gen consoles will heavily rely on upscaling techniques like checker-box rendering or reduce the visual fidelity and frame rates to keep the promise of 4K gaming. But hey, you never know, I could be wrong and Microsoft might come up with a 4K60FPS capable console for around $500, though I’m pretty sure even if that pans out, there’ll be a catch.

Xbox Anaconda

Moving on to the storage and memory, now this part is a bit hard to digest. As per the Reddit devkit, the Xbox Anaconda will feature a total of 48GB GDDR6 RAM and 4TB of SSD NVMe storage. I find those figures more than a bit bizarre, as it’ll be hard to keep the price of the console within acceptable limits with that kind of hardware. SSD prices have come down considerably thanks to 3D TLC NAND, but it’s still far from “cheap”. GDDR6 memory, on the other hand, is fairly expensive, and to pack 48 GB of it in a gaming console just sounds plain absurd.

The previous leak pegged the memory at 16GB while the storage capacity was expected to be around 1TB (NVMe SSD), and to be fair that was believable. However, there’s a chance that the actual specs might lie somewhere in between the two, as the Xbox One X does, after all, include 12GB of GDDR5 memory and 1TB of HDD storage. We’ll have to wait till E3 for a formal announcement, with a planned release in 2020.

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