Tag: DirectX 12

New NVIDIA GeForce Drivers Officially Add Vulkan Ray Tracing Support

NVIDIA has now delivered a new GeForce driver update that will add Vulkan Ray-Tracing support, along with a new update for Quake 2 RTX which makes it the first game to use the platform-agnostic Vulkan ray tracing.

Latest NVIDIA Driver Adds DirectX 12 Ultimate Support – Ready For Next Gen?

The latest NVIDIA driver for Geforce cards has brought official support for DirectX 12 Ultimate. Is this the first sign of next-gen gaming ready drivers?

Intel Says Its Processors’ iGPUs Can Boost Discrete Graphics (AMD/NVIDIA) Performance Thanks to DirectX 12

In a recent presentation, Intel claimed that their iGPU in processors can boost discrete graphics performance of NVIDIA/AMD cards thanks to DirectX 12.

DirectX 12 Ultimate Explained – How Microsoft’s API Will Improve Video Game Graphics in Next-Gen Consoles and PCsv

Microsoft has now updated the DirectX API with DirectX 12 Ultimate, whose core focus is one raytracing and other nifty features for video game development.

AMD RDNA 2 Ray Tracing Shown Off Using DirectX 12 Ultimate

AMD has revealed a new video showcasing DXR Raytracing on their upcoming RDNA 2 (Navi 2) graphics cards via Direct X Ultimate.

Microsoft Announces Variable Rate Shading for DirectX 12, Improves Performance

Microsoft has announced Variable Rate Shading for DirectX 12 at the Game Developers Conference (GDC) 2019. This...