Phil Spencer and his team over at Microsoft’s gaming division have been
Project Scarlett is known to have two consoles, namely Lockhart, a lower-end disc-less version and its higher-end sibling, codenamed Anaconda. According to sources, both will be powered team red’s chips, with an 8-core (16T), 7nm Zen2 based CPU, coupled with a Radeon Navi GPU offering up to 4TFLOPs of processing power. Lockhart will reportedly feature 12GB of GDDR6 memory to feed the Navi GPU and 1 TB of NVMe based SSD storage. Lockhart is supposedly built for streaming games, rather than natively rendering them. The absence of disc-support also points to a fully digital eco-system.
Comparatively, Anaconda packs a lot more firepower with around 12TFLOPs of graphics processing capability courtesy of a custom Navi GPU which is odd considering that Navi is supposed to be a mid-range part. Just as a measure of comparison, the NVIDIA GeForce GTX 1080 Ti is rated at 11.5 TFLOPs while the RTX 2080 Ti manages almost 14 TFLOPs. To be fair, I’m a bit skeptical of these figures, but I suppose we’ll see. The CPU and storage are same as Lockhart, but the memory has been beefed up to 16GB GDDR6, and it also features a disk drive. As per reports, the Xbox “Anaconda” will launch with a price tag of $499.
Now, speculating and all is well and good, but the actual specs might actually vary considerably, especially on the GPU side. Furthermore, it’s possible that Microsoft might not reveal too much about the console this E3 and just give a nod to gamers about the consoles’ existence, and at the same time prodding Sony to make their move.
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