Millions of Minecraft gamers across the globe will get to experience their self-created worlds more vividly than ever before when Minecraft with RTX moves to open beta on Windows 10 this week and introduces realistic shadows, lighting and vibrant colors to the best-selling videogame of all time.
In a new Geforce blog post, NVIDIA explained how the RTX implementation came about. Another interesting thing to note is that the update will also bring DLSS 2.0 to Minecraft. We recently went over the updated DLSS’ capabilities with Control and were extremely impressed, so that’s a neat addition.
NVIDIA will also give players six new Minecraft worlds to download for free from the Minecraft Marketplace, allowing them to experience what is possible in Minecraft when real-time ray tracing is applied.
Ray Tracing Comes to Minecraft
Together, NVIDIA, Microsoft and Mojang Studios, the developer of Minecraft, have added a form of ray tracing known as path tracing for the Windows 10 version of the game. Path tracing simulates the way light is transported throughout a scene. It presents a unified model for lighting calculations for many different types of effects that have traditionally been implemented separately using rasterized or hybrid renderers. Among these are:
- Direct lighting from the sun, sky and various light sources
- Emissive lighting from surfaces such as glowstone and lava
- Realistic hard and soft shadows
- Global illumination
- Accurate reflections in water and metallic surfaces
- Transparent materials such as stained glass, water and ice with reflection and refraction
- Volumetric fog and light shafts
Ray tracing was added to Minecraft using the industry-standard Microsoft DirectX 12 Ultimate API. NVIDIA GeForce RTX GPUs are the only GPUs with dedicated ray-tracing cores that allow games to be ray traced in real-time.
The new beta will go live on Thursday, April 16th at 10 am PT (10: 30 PM IST), unleashing a next-generation graphical makeover that includes real-time ray tracing, more realistic materials and NVIDIA DLSS 2.0.