Intel teases Discrete Graphics For Gamers and Professionals

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    Intel’s CPU division may be having a hard time keeping up with AMD’s new Ryzen chips, but that doesn’t seem to have stopped the company from going all-in into the discrete graphics market. There’s scarce information on Intel’s upcoming GPU architecture, but the fog is gradually clearing and the company is revealing it’s plans, bit by bit.

    The latest data comes from a recruitment drive video shared on Twitter meant for Intel’s new Visual Technologies Team lead by former Radeon boss Raja Koduri, where he and the newly appointed CEO Bob Swan talk about what to expect from their upcoming graphics processors.

    Koduri starts off by saying that Intel is starting the project from the ground up, without any restrictions or limitations that may come along with the existing integrated graphics architectures. He goes on to say the following:

    It’s kind of like putting a very complex Lego structure this is what the best engineers want to do. And we have access to all the right Lego blocks in this company. I want a future where we can have those photorealistic immersive worlds. I want to have games with virtual worlds that are as large as this entire universe.

    Raja Koduri, Intel VTT head
    Intel CEO
    Bob Swan

    Bob Swan continues by adding:

    We are a 10700 people strong that come to work trying to leverage our competencies, including our lessons learned from what’s worked in the past and what hasn’t worked in the past and tackle this unique opportunity that’s right there for the taking.

    Bob Swan, Intel CEO

    It’s too early to predict what exactly Intel has in store for the discrete graphics space but looking at kind of resources the company has as well as their own wafer fabbing factories, it can be said with certainty that NVIDIA and AMD will soon have a second rival in a rather uncongested GPU market.

    Intel Graphics card

    From the look of things, Intel may or may not start with gaming GPUs and then slowly encroach the AI and neural networks’ segments that are largely controlled by NVIDIA. It may also be the other way around, with gamers getting the second or third priority. Regardless, we’ll learn more about Intel’s discrete graphics plans in time and closer to the global reveal (most likely 2020).

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