Right off the bat, Gears 5 is quite possibly the best PC port ever! The game has been developed by The Coalition who came on board the franchise in 2015 with the remastered collection of 4 games (Gears of War 1,2,3 and Judgement) titled – Gears of War: Ultimate Edition.
Gears 5 offers a crazy amount of graphics customization settings with the option to install an Ultra Texture pack. Granted, this pack shows its full potential at higher resolutions like 4K but it still has a noticeable impact on lower resolutions.
Here are the visual differences and benchmarks numbers for different graphics presets.
Configuration – Tested at 1080p
CPU: i7-8700K (stock)
GPU: Zotac RTX 2070 Dual Fan 8 GB
RAM: 16 GB DDR4 3000Mhz
Game running on a 7200 RPM HDD
The extensive list of graphics options includes Texture Settings, Detail, Shadow, Environment, Post Process and Advanced Settings with each having more detailed options to choose from.
Talking about how these settings affect the game, here you can see how Gears 5 performs on ‘Low’, ‘Medium’, ‘High’, ‘Ultra’ and ‘Ultra+’ presets. Ultra+ is not officially a setting, I called it that because its mostly Ultra settings with just three options turned to ‘Insane’. [We’ll get to these three in action later]. The results are from the in-game benchmark which is the best I’ve ever seen, in-game.
Dynamic shadows, Screen space reflections and Volumetric Fog are the three options that can be set to Insane. The game allows you to preview the differences between the levels within these three settings. Here’s what it looks like:
Screen space reflections
While there is not much difference in FPS while individually turning these three settings to ‘Insane’, together they can have a significant impact on performance.
All three set to ‘Insane’
With so much attention to detail, both in terms of visuals and graphics customizability, the PC version of Gears 5 is a complete package proving it is best experienced on PC!