A recent update for F1 2019 brought with it support for both NVIDIA DLSS and AMD FidelityFX. With that update, F1 2019 is officially the first game to support both and FidelityFX can also be used with either GPU.
FidelityFX and DLSS allow for better overall visuals without needing to tax the GPU as much thus leading to a boost in performance.
Besides those, here’s the full list of changes in Patch 1.07, via Steam:
- League AI difficulty now goes up to 110
- F2 cars will no longer start sprint races or one-shot qualifying with cold tyres
- F1 setups can no longer be applied to F2 cars
- Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race
- France pitlane has been updated for the 2019 season
- Cars are now less cautious of unsafe releases in the pitlane
- AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices
- HDR is now selectable when running in DX12 on PC
- Report codes are now shown on the pause menu in all game modes
- Reduced GPU usage in the front end
- F2 wet tyres will now have a longer life
- Helicopters are no longer flying at increased speeds
- Various other fixes and stability improvements
The developer has also updated the patch notes to state that NVIDIA DLSS support was not supposed to be enabled in this patch and that its current implementation is only partially completed. They are however working with NVIDIA to complete DLSS integration by the next patch.