In late 2017, Electronic Arts received huge amounts of backlash for the loot box system in Star Wars: Battlefront II. It was essentially a pay to win system, with unimaginable hours of grinding required to catch up. The game quickly became notorious for having a skewed system for multiplayer games, leading to the company pulling loot boxes from the game, with a promise to patch things up.
Well, now they have, with EA removing the gambling aspect of loot boxes from the game and changing mechanics such that its much easier to play.
In a statement, EA revealed that the progression system that was present in the game has been completely removed, with several new features being put into the game instead. Items that ‘impact gameplay’ are now gone, and progress has become much more linear than it was before. This essentially means that, just like every other game out there, what kind of items you get are directly linked to the point you are within the game. To players who are worried that whatever they’ve bought already will disappear, fear not, EA has explicitly mentioned that all previous purchases would remain intact as the new system only impacted what is yet to bought.
There will be loot boxes in the game, but they will be for cosmetic items only and in no measure will the items gained from them affect how the game plays through the story or though multiplayer. EA also promises to dish out even more updates to the game in their statement, saying “we will also add a number of modes to Star Wars Battlefront II in the coming months, offering several standout, brand-new ways to play.”
This is a welcome move by the company after nearly 3 months of a nosedive in both the eyes of the gaming community and the corporate world. We can only hope that they continue to improve and get better from here on out.