DOOM Eternal to get the best rendition of Ray Tracing ever


    There is a lot of hype going around the up and coming DOOM game – DOOM Eternal – and it seems as though id Software is trying to escalate that up a notch by telling us about how good the game’s visuals will be.

    Going by the info provided by them at Giant Bomb’s “Nite Two at E3 2019”, Doom Eternal is confirmed to be supporting RTX ray tracing and Marty Stratton even claimed, “We’ll do it better than everybody”.

    It was made clear that the priority isn’t ray tracing but a timely release with minimal performance issues on each platform. Considering DOOM Eternal is expected to be released on PC, PlayStation 4, Xbox One, Nintendo Switch, and Google Stadia, it’s definitely a lot of work to be put in by them.

    ID Software’s parent company and the publisher of DOOM Eternal – Bethesda – has previously partnered with Nvidia to bring the ray tracing as well as adaptive shading to titles like Wolfenstein: Youngblood so its no surprise that DOOM Eternal is getting the same treatment.

    With a release dated for 22nd of November this year, here’s the list of the core features offered by the game.

    • Slayer 2.0: Unleash the overwhelming power of the DOOM Slayer. With updated armor and an arsenal of new and improved equipment, including a shoulder-mounted cannon with flamethrower, extendable blade, and a new dash ability, you’re faster and deadlier than ever. Destroy every demon in your path with an upgraded array of guns and mods, including the Super Shotgun’s new Meat Hook attachment to pull yourself point blank with the faces of hell.
    • Rip More, Tear More: Obliterate more demons than ever before, each with their own attacks and abilities. Fan-favorite classics such as the Pain Elemental, Archvile, and Arachnotron make their return, while a horde of totally-new demons join the roster including the DOOM Hunter and corrupted Marauders. DOOM Eternal’s “destructible demons” system takes your power fantasy to new levels by ensuring that every trigger pull has never felt better.
    • All-new Invasion: As the Slayer, allow real players to invade your campaign as demons for a dramatic and unpredictable twist anytime you’re playing the campaign. Or join the ranks of the damned yourself as you become a demon and invade a friend or other player’s campaign. Invade others either by yourself or with another player, as part of a hunting party, to give the Slayer a true taste of Hell.
    • We’re Not on Mars Anymore: Rip and tear across epic, never-before-seen worlds. Witness the tumbling skyscrapers of Hell on Earth; battle through an invasion of the mammoth BFG 10,000 on Phobos, and discover the ancient secrets of the DOOM universe. With idTech7, every environment is brought to life in unprecedented detail.

    Read Further:

    Intel Core i5-8265UC Spotted: 55% Faster than AMD Ryzen 2500U, 41% Faster than Core i5-8265U

    Nvidia RTX Super Turing GPUs will have better Ray-Tracing Abilities, More RTCores, and Tensors


    1. Uhhh I thought Doom Eternal was repping Vulkan not Nvida (RTX) cards? I know Nvidia supports Vulkan too but everybody knows it can’t support the Vulkan API a well as AMD cards.

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