Cyberpunk 2077 Patch 1.2 To Fix Cops And More, But CDPR Is Taking A Riskier Approach

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Cyberpunk 2077 is getting a massive update with patch 1.2 soon, and CDPR has revealed what’s coming in that update, including fixing police and NPC spawning and vehicles.

In a new blog post, the Polish developer has detailed what new, much-needed developments the new patch will bring. The patch was supposed to go live earlier in February but was pushed back after a massive data breach.

The new update will include fixes to the hilariously broken police spawning feature, as well as updates to vehicle handling.

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“This is an important step in addressing the behavior of the police in our game. It should decrease the problem of NPCs spawning behind players’ backs and create an impression that it takes some time for the police to arrive at the crime scene after the crime has been reported.”  — Patryk, Lead Gameplay Designer & Łukasz, Technical Design Coordinator, CD PROJEKT RED

CDPR added the following about improving the current poor handling of cars in the game:

We have added a Steering Sensitivity slider to the Options menu. This allows the steering speed for all vehicles and all input devices to be slowed down, without affecting the maximum turn radius. When experiencing lower frame rates, our cars were harder to control. We traced this to some code that wasn’t handling extreme changes in frame rate properly. The steering speed is now very consistent from 20 to 60+ FPS. Last, we looked at a bunch of tweaks to individual cars and adjusted some of them that were too twitchy in low frame rates, including the player’s Archer Hella. – Séamus, Senior Vehicle Programmer, CD PROJEKT RED.

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Along side these fixes, we’ll also be getting an update to changing the keybinding for dodging, which will come in handy for PC gamers playing on a mouse and keyboard.

“Dodge on double-tapping a movement key can be turned off in the Controls settings. The Dodge action can still be performed by double-tapping the Crouch(toggle) action key (default C).” – Wojtek, Tools Programmer, CD PROJEKT RED.

V and Johnny Silverhand in Cyberpunk 2077 2
V and Johnny Silverhand in Cyberpunk 2077
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While CD Projekt Red’s track record has been tainted heavily after Cyberpunk 2077’s disastrous launch, PC players can, if they wish to, turn their attention towards community mods to fix/upgrade many of the game’s flaws.

Many have wondered whether CDPR will follow in the footsteps of No Man’s Sky developer Hello Games, and this looks like it might be the case. In the blog post, we don’t get just a normal list of patch notes. Instead, CDPR fully embraces the wacky dystopian future of the game, and present the new update as if it’s an in-universe update. I personally find the new presentation enjoyable, but with the game getting so much heat, perhaps such shenanigans would be welcomed after a more stable version of the game has been pushed out.

If you haven’t checked out the game yet, you can read our review of the game where we had the following to say about the game:

Cyberpunk 2077 is a game of the generation, but its technical and gameplay ambitions can get hampered by either perplexing design decisions or hardware that most gamers have. The open-world futuristic Night City and the people who reside in it are some of gaming’s most memorable ones and the story captures the essence of Cyberpunk beautifully.

Cyberpunk 2077 is out now on PS4, PS5, Xbox One, Xbox Series S | X and PC (GOG, Steam and Epic Games Store).

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Rahul Majumdarhttps://darthrahul.carrd.co/
I've been writing here for quite a while. Tech, Gaming, Film, you name it. Occupational hazards include excessive gaming & movie-binging sessions. Most active on Twitter!

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