Bright Memory, an indie title spearheaded by a single person, launched early this year on Steam as an Early Access title. The game developer, Zeng Xiancheng, was previously awarded an Unreal Dev Grant by Epic.
The game found quite the success in

The first trailer for Bright Memory Infinite was revealed at E3 2019 and it showcased a new combat system for the title as well as improvements in the character models and animations. And, just a couple of days ago, Zeng Xiancheng released the first trailer showing off ray tracing effects in the game’s environment. Check it out below:
Here’s the description from the video:
This time we bring the latest trailer of Bright Memory (Early Access) with RTX ray tracing which shows the stunning ray tracing effects in different environments
Actually we have met quite a few performance stability problems in the Unreal Engine 4
The RTX technology is still in an experimental stage in Bright Memory (Early Access) at present. the features will be released to STEAM and GOG for experience soon. Players who have already purchased Bright Memory before can experience the latest visual effects after updates. Right now we are learning the most advanced graph technology in the video game industry, we believe that will bring great improvements to our game when it is officially released.
Bright Memory (RTX version) is planned to be released on STEAM and GOG within 2 months and we will make some adjustment on price

According to the description, the update for RTX support will be out within two months time and that those who have already purchased the title will receive it for free as, after the update, the game’s price will be altered.